Warfare Module contain an economy system that allow players to buy units from Base buildings, with money earn with frags and/or capture of cities. High Command Module allows players/officers to control a whole army in real time, just like you can do in wargameīase Buildings can be used to produce units while game is running, just like an RTS For those who wants to know, little presentation: Well, just in case you didnt knew, dear Wargame players, ArmA has already a surprising mix of FPS and RTS, and this since the very beginning.